About [VSI] Recolorable Thrusters
From Steam WorkshopVoid Star Industries proudly presents the technology to recolor any thruster flames from the control panel. No more predefined flame colors that don't match your paint job. Simply go into the…
Void Star Industries proudly presents the technology to recolor any thruster flames from the control panel. No more predefined flame colors that don't match your paint job. Simply go into the thruster's control panel and set your preferred color with the color sliders. If you want the default colors back, just click the "Reset Default Colors" button.
Please rate it, if you like it.
How to use:
You can set the colors for the idle thrust and/or full thrust flames from the terminal. There are also properties to set them from programmable blocks (called "FlameIdleColorOverride" and "FlameFullColorOverride").
If you check the "Lock Flame Colors" checkbox, changes to these properties are ignored. This way even if you have a mod or in-game script that wants to change the color, you can lock-in your own values.
The "Flame Render Mode" slider controls how the idle and full colors are used when rendering the flames. When it's set to Linked, the full color will always be the same as the idle color. Blended mode is the original rendering mode and Separate will use only the idle color when the thruster is idle and only the full color when it's thrusting so you can have two totally different colors for the different states without any blending messing up your carefully selected color.
The "Hide Thrust Flames" checkbox will let you hide the flames for example for front or breaking thrusters that might be hidden but where the thrust flames still leak through.
On your request, as of the last update, the alpha value of the flame colors can also be changed. I am still not sure if it makes sense to change it. Maybe on custom thruster this can useful somehow.
Color information is saved in CustomData, so it's kept between reloads and even in blueprints and you can be set there - not sure why would anyone want to do that, but hey :)
Additional Information:
[b]This mod should work for any thrusters, even modded ones. If there are any problems, just leave a comment and I'll try to look at it.
Multiplayer is working both in local games as well as on dedicated servers. [/b]
Thrusters without flames like hover engines won't show the color sliders in the terminal since they wouldn't do anything anyways.
Highlights
From source dataFootprint
A 430 KB download, rated a light load on a server.
Last update
Its author last shipped an update 10 mo ago.
[VSI] Recolorable Thrusters on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2025-12-17, released 2025-12-17, 430 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of [VSI] Recolorable Thrusters.
Run [VSI] Recolorable Thrusters on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWorkshop
Its source category doesn’t say more about what it does, so NxLabs lists it under Other.
Compatibility
- Game
- Space Engineers
- File size
- 430 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorDarkmist, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
