About Wave Spawner (Space)
From Steam WorkshopMeridius_IX has retired from modding. Click Here for more details. Introduction This mod is an Add-On for the Modular Encounters Spawner that enables a new spawn mode called the Wave Spawner . How It…
Meridius_IX has retired from modding. Click Here for more details.
Introduction
This mod is an Add-On for the Modular Encounters Spawner that enables a new spawn mode called the Wave Spawner.
How It Works
The Wave Spawner sets a random timer that goes off every 33-60 minutes (configurable in Spawner Settings). Once the timer reaches the time limit, it will temporarily suspend the regular Spawning and begin spawning a number of Random Space Cargo Ship encounters near players. Once it finishes, it will set a new timer and allow the regular spawner to resume as well.
When determining where to spawn waves of encounters, it will group players in clusters of 15km. Each cluster will have its own wave spawned near them.
Target Audience
The target audience of this mod would be either solo players, or multiple players in a Co-Op setting where everybody is roughly in the same area.
This mod is not ideal for servers with large amounts of players spread out across the game world. Using it in those situations would likely bring the server to its knees since each group of players would get a wave of encounters spawned nearby.
Mods This Work Best With
The Wave Spawner Does Not Add New Ships To Fight On Its Own. See Below:
This mod shines when combined with PvE encounter mods that add enemies that attack players (eg: Corruption, Reavers, etc). Otherwise, its more likely to spawn a whole bunch of regular/passive cargo ships in your vicinity. You can also specify certain encounters that you only want to spawn as waves (explained further below).
What About Planets?
This mod does not spawn waves on planets (some small moons may be exception to this, since some space cargo ships can still trigger spawn from the surface). After this mod has matured, I will look into a planetary variant.
Customization and Fine-Tuning
The Modular Encounters Spawner has received an update that includes all the settings for this mod. They can be found in the config file for SpaceCargoShips. Click here for my guide on editing the configuration.
The configuration allows you to adjust the behavior in many different ways:
- EnableWaveSpawner - You can enable the wave spawner without this mod present. If the mod is loaded, it will override this value.
- UseSpecificRandomGroups - You can specify certain spawngroups that will only be spawned by the Wave Spawner. This is useful if you wanted to only have a certain type(s) of enemy attack (eg: Corruption Fighter Drones, Reaver Frigates, etc)
- MinWaveSpawnTime - The minimum time between Wave Spawns (in seconds)
- MaxWaveSpawnTime - The maximum time between Wave Spawns (in seconds)
- TotalSpawnEventsPerCluster - How many spawns will appear at each player cluster during Wave Spawning
- TimeBetweenWaveSpawns - The time between spawning each SpawnGroup during Wave Spawning.
- PlayerClusterDistance - The max distance around players for them to be considered within a cluster.
The scene in the mod thumbnail was created by setting Corruption Fighter Drones as the only encounter that can be spawned by the Wave Spawner, while also including the Advanced Energy Cannons and NPC Weapon Upgrades mods.
Bugs and Issues
If you experience any unusual behavior, please let me know in the comments. If you are getting game/server crashing, PLEASE INCLUDE THE GAME LOG IN YOUR REPORT.
Modular Encounters Collection Links
Click Here For The General FAQ About The Mods I Curate. Click Here For My Rules Regarding Mod Republishing. Click Here For The Modular Encounters Admin and Modders Guide. Click Here To Join The Modular Encounters Collection Discord Server. Click Here If You'd Like To Support My Work On Patreon.
Highlights
From source dataFootprint
A 146 KB download, rated a light load on a server.
Last update
Its author last shipped an update 7 yr ago.
Wave Spawner (Space) on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2019-06-18, released 2019-06-18, 146 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Wave Spawner (Space).
Dependencies
- Required: Modular Encounters Systems
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Wave Spawner (Space) on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogGameplay & overhauls
New mechanics, content and overhauls that change how the game plays.
Compatibility
- Game
- Space Engineers
- File size
- 146 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorMeridius_IX / Lucas, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
