About Whip's Subgrid Gyro Manager (aka SuGMa)
From Steam WorkshopWhip's Subgrid Gyro Manager (aka SuGMa) Description Howdy! This script allows you to control gyros on subgrids using your mouse. This will allow you to use gyros on subgrids just like normal gyros.…
Whip's Subgrid Gyro Manager (aka SuGMa)
[img=https://i.imgur.com/iHy45ds.png]
Description
Howdy!
This script allows you to control gyros on subgrids using your mouse. This will allow you to use gyros on subgrids just like normal gyros. This script is very simple to setup and should permit you to build some neat multi-grid designs.
Do note; however, that gyros on subgrids will control much more sluggishly than if they weren't on subgrids. This is a result of (1) how the physics engine applies gyro torque and (2) how overridden gyros have a built in slowdown factor that regularly controlled gyros do not experience.
[img=https://imgur.com/bOZ11VE.gif] [img=https://i.imgur.com/rF8fGJM.gif]
[img=https://i.imgur.com/iHy45ds.png]
Setup Instructions
[olist] [*] Place this script in a programmable block. [*] Place at least one ship controller on your ship [*] Place gyros on subgrids. Subgrids include pistons, rotors, or hinges. [/olist]
[img=https://i.imgur.com/iHy45ds.png]
Ship Controller Prioritization
The script will automagically detect what seat you are controlling on your ship and begin controlling subgrid gyros. If you have multiple ship controllers on your ship, it will select them based on the following priority: [olist] [*] Main seat/remote [*] The first seat that was controlled [/olist]
[img=https://i.imgur.com/iHy45ds.png]
Custom Data Config
You can customize several options in the custom data of the programmable block. [table] [tr] [th]Key[/th] [th]Valid Values[/th] [th]Description[/th] [/tr] [tr] [td]Gyro ignore name tag[/td] [td]string[/td] [td]Name tag of gyros that this script will always ignore[/td] [/tr] [tr] [td]Detect blocks over connectors[/td] [td]true/false[/td] [td]If true, this script will detect and control gyros across connectors in addition to subgrids[/td] [/tr] [tr] [td]Pitch gain[/td] [td]number[/td] [td]The speed multiplier on pitch rotations[/td] [/tr] [tr] [td]Yaw gain[/td] [td]number[/td] [td]The speed multiplier on yaw rotations[/td] [/tr] [tr] [td]Roll gain[/td] [td]number[/td] [td]The speed multiplier on roll rotations[/td] [/tr] [/table]
[img=https://i.imgur.com/iHy45ds.png]
Author's Notes
I couldn't come up with a silly acronym for this one, so I gave up and settled for this boring name lol. Though as a friend pointed out, you could shorten the name to SuGMa... [img=https://cdn.discordapp.com/emojis/864529562762739763.png?v=1]
This has been one of my most requested scripts, so I decided to stop tinkering with it and just push it out the door.
Also, I made the sprites for the cute little running screen using the SESpriteBuilder tool that I developed: https://gitlab.com/whiplash141/spritebuilder/-/wikis/home. It may be of use to scripters trying to visualize and design sprites :)
- Whiplash141
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 21 mo ago.
Whip's Subgrid Gyro Manager (aka SuGMa) on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2025-02-17, released 2025-02-17
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Whip's Subgrid Gyro Manager (aka SuGMa).
Run Whip's Subgrid Gyro Manager (aka SuGMa) on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Space Engineers
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorWhiplash141, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
