Source-checkedTechnology & automation

WMI Komodo Guided Missile Destroyer MK 2

by Whiplash141 · for Space Engineers

Komodo Guided Missile Destroyer Mark 2 (Vanilla | Scripts | Survival Capable | 2523 blocks | 38737 PCU) Description The Komodo Mk 2 is the next generation of guided missile platforms from WMI. This…

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About WMI Komodo Guided Missile Destroyer MK 2

From Steam Workshop

Komodo Guided Missile Destroyer Mark 2 (Vanilla | Scripts | Survival Capable | 2523 blocks | 38737 PCU) Description The Komodo Mk 2 is the next generation of guided missile platforms from WMI. This…

Komodo Guided Missile Destroyer Mark 2

(Vanilla | Scripts | Survival Capable | 2523 blocks | 38737 PCU)

[img=https://i.imgur.com/HnlNoUi.gif]

[img=https://i.imgur.com/iHy45ds.png]

  Description

The Komodo Mk 2 is the next generation of guided missile platforms from WMI. This vessel iterates on all the features of the original design and sports significantly improved guidance systems.

The Komodo Mk 2 sports six (6) reloadable vertical launch cells with advanced active homing missiles controlled by my new guidance script: WHAM. Each missile can accelerate at a blinding 38.9 m/s² and can deliver devastating explosive damage with its 15 warheads. These missiles can be fired in three different modes:

  • Long range camera raycast homing (LIDAR)
  • Short range turret homing
  • Line-of-Sight Beam Riding

The Komodo has cameras on all 6 faces which allows her to establish and maintain lock at nearly all angles when painting a target using LAMP. Missiles behavior can also be changed mid-flight or even remotely detonated using the flight termination command.

The Komodo is also equipped with a radar system that will automatically display any targets being targeted by you or by friendlies that are also equipped with the radar script. Additionally, when a target is being painted via raycast, it will show up as a radar contact with a targeting box around it. This can vastly increase the situational awareness of fleets during combat.

[img=https://i.imgur.com/iHy45ds.png]

  Basic Use lnstructions

To launch a homing missile using camera homing (LIDAR): [olist] [*] Aim at the target [*] Press [5] on toolbar 1 or 2 [*] Look at the status screen or listen for the lock-on sound to ensure you have lock [*] Press [1] on toolbar 1 or 2 to fire [/olist]

To launch a homing missile in turret homing mode: [olist] [*] Press [4] on toolbar 2 until the "Turret" mode is selected [*] Fly into turret range of a target [*] Look at the status screen or listen for the lock-on sound to ensure you have lock [*] Press [1] on toolbar 1 or 2 to fire [/olist]

To launch a Line-of-Sight guided missile: [olist] [*] Press [4] on toolbar 2 until the "Beam Ride" mode is selected [*] Press [1] on toolbar 1 or 2 to fire [*] Look where you want the missile to go. They will steer towards where you are aiming. [/olist]

[img=https://i.imgur.com/iHy45ds.png]

  Toolbars

Toolbar 1

[img=https://i.imgur.com/3HhaflY.png] [olist] [*] Fire missile [*] Reload all missiles [*] View Forward Camera (encased) [*] View Forward Camera (middle) [*] Toggle missile lock-on [*] Rocket Launchers [*] Toggle all turrets on/off [*] Jump Drive (primary) [*] Jump Drive (secondary) [/olist]

Toolbar 2

[img=https://i.imgur.com/Id62kQM.png] [olist] [*] Fire missile [*] Reload all missiles [*] View Forward Camera (encased) [*] Switch missile guidance mode [*] Toggle missile lock-on [*] Toggle missile precision mode [*] Toggle missile spiral [*] Toggle missile stealth (antenna broadcasting) [*] Retask all missiles to current target [/olist]

Toolbar 3

[img=https://i.imgur.com/WH7QeWo.png] [olist] [*] View Forward Camera (middle) [*] View Forward Camera (top) [*] View Forward Camera (encased) [*] View Forward Camera (middle-top) [*] View Forward Camera (bottom) [*] View Forward Camera (right) [*] View Forward Camera (left) [*] <EMPTY> [*] Remote detonate all active missiles [/olist]

Toolbar 4

[img=https://i.imgur.com/UgYYNUG.png] [olist] [*] Switch lock on Port Connectors [*] View Port Connector Camera [*] View Stbd. Connector Camera [*] Switch lock on Stbd. Connectors [*] Toggle Primary Antenna [*] Toggle Secondary Antenna [*] Toggle Tertiary Antenna [*] Toggle Gatling Turrets [*] Toggle Rocket Turrets [/olist]

[img=https://i.imgur.com/iHy45ds.png]

  Stats

Komodo

  • Mass (dry): 2 784 381 kg
  • Acceleration (dry): 17.2 m/s²
  • Armament: 6 VLS Homing Missile Tubes | 6 Gatling Turrets | 2 Rocket Turrets
  • Length:142.5 m
  • Width: 47.5 m
  • Height: 25 m

Missile

  • Mass: 5 552 kg
  • Acceleration: 38.9 m/s²
  • Explosive Yield: 15 Warheads
  • Length: 6 m
  • Width: 1.5 m
  • Height: 1.5 m

[img=https://i.imgur.com/iHy45ds.png]

  Scripts

This ship has several scripts that I wrote specifically for it. You are free to use them with the following conditions: [olist] [*] Do not publish the scripts on the workshop (Using it in a build is fine, uploading my script on its own is not) [*] Do not claim my work as your own [/olist] You are permitted to include the "Not Released" scripts in your builds, but I provide no warranty/support if they are hard to use.

Read the full description on Steam Workshop →

Highlights

From source data

Footprint

A 9 MB download, rated a light load on a server.

Last update

Its author last shipped an update 6 yr ago.

WMI Komodo Guided Missile Destroyer MK 2 on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2021-01-11, released 2021-01-11, 9 MB

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of WMI Komodo Guided Missile Destroyer MK 2.

Run WMI Komodo Guided Missile Destroyer MK 2 on a Space Engineers server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Technology & automation

Machines, power, logistics and automation.

Compatibility

Game
Space Engineers
File size
9 MB

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
  • ✓AuthorWhiplash141, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

WMI Komodo Guided Missile Destroyer MK 2, answered

Generated from the mod’s own source data.

Is it free?

Yes. WMI Komodo Guided Missile Destroyer MK 2 is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download WMI Komodo Guided Missile Destroyer MK 2 from Steam Workshop and upload it to your Nxeon Space Engineers server in Files.

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Run WMI Komodo Guided Missile Destroyer MK 2 on a Space Engineers server.

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