About Bulk Ranch Drops - ten times lazier ten times bigger
From Steam WorkshopBulk Ranch Drops Ranches work ten times less often and drop ten times as much. The problem Ranch pals drop what they make one item at a time, and every single piece is a separate errand for a…
Bulk Ranch Drops
Ranches work ten times less often and drop ten times as much.
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The problem
Ranch pals drop what they make one item at a time, and every single piece is a separate errand for a transprt pal. Run a few ranches and your haulers spend the day shuffling between single items instead of covering the rest of the base.
Merging items after they land does not completely solve it, because a hauler is often sent for a drop before the merge happens. This mod makes the drops arrive in batches instead.
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The fix
A ranch that used to leave three single eggs every minute now leaves three stacks of ten, once every ten minutes. The number of drops per cycle does not change; each one is simply ten times bigger, and cycles come ten times further apart.
- Each drop — ten times bigger
- Drops per cycle — the same as before
- Time between cycles — about a minute becomes about ten
- Items per hour — exactly the same
- Things lying on the ground — a tenth as many
Output per hour is exactly the same. This is a hauling fix, not a yield boost.
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Covered
Every ranch pal. Drops that already arrive in stacks, gold among them, are scaled up from whatever they were rather than flattened to one number.
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Settings
Scripts\config.lua[/code]
[list]
[*] [b]BatchSize[/b] — how much bigger each stack gets. Default 10.
[*] [b]IntervalMultiplier[/b] — how much longer each cycle takes. Default 10.
[*] [b]ExcludeFamilies[/b] — families left at vanilla amounts. "Money" keeps gold as it was.
[*] [b]SweepIntervalSeconds[/b] — how often ranches built during play get picked up. Default 120.
[*] [b]Debug[/b] — logs every change to UE4SS.log.
[/list]
BatchSize and IntervalMultiplier are separate, so keeping them equal leaves total output alone while lowering the interval multiplier raises it. Restart the game after changing anything.
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[h2]If nothing happens[/h2]
Turn Debug true. Look for lines beginning with [b][noparse][BulkRanchDrops][/noparse][/b] in UE4SS.log. A cycle uses whatever value was in place when it began, so give it one more cycle before deciding it did not work.
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[h2]Notes[/h2]
Runtime only. Nothing is written to your save or to the game files, so removing the mod puts everything back. Tested in singleplayer; co-op and dedicated servers are unverified.Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 2 mo ago.
Bulk Ranch Drops - ten times lazier ten times bigger on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Palworld — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2026-08-30, released 2026-08-30
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of Bulk Ranch Drops - ten times lazier ten times bigger.
Dependencies
- Required: UE4SS Experimental (Palworld)
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run Bulk Ranch Drops - ten times lazier ten times bigger on a Palworld server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogWeapons, items & crafting
New weapons, gear, items and the recipes to make them.
Compatibility
- Game
- Palworld
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
- ✓AuthorJazz, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree
