Source-checkedQuality of life & UI

PalPlates

by SSyl · for Palworld

PalPlates Nameplates and compass markers for your guild (and optionally other players), at any distance. The game stops drawing a player's name at about 150m, so past that your only option is…

1.1KDownloads
36d agoLast updated
Steam WorkshopSource

About PalPlates

From Steam Workshop

PalPlates Nameplates and compass markers for your guild (and optionally other players), at any distance. The game stops drawing a player's name at about 150m, so past that your only option is…

PalPlates

Nameplates and compass markers for your guild (and optionally other players), at any distance.

The game stops drawing a player's name at about 150m, so past that your only option is stopping to open the map.

With this mod, every online guild member gets a nameplate with their name and distance, and a marker on the compass with their name underneath, at any range. The game's own nameplate is left alone. PalPlates stays hidden wherever the game is drawing its own and takes over when it stops, so you never get both at once.

Performance was a design goal, not an afterthought. Every plate and marker is drawn by the game itself, through its own HUD, rather than painted on top of it.

Requirements

Subscribe to both this and UE4SS Experimental, then enable them in-game under Options -> Mod Management and restart.

Multiplayer

  • Client side. It works on any server you play on and nothing is installed on the server.

What you get

  • A nameplate over every online guild member (or every player) reading Name - 345m, in the game's own player name green. Past 1000m it reads 1.2km instead.
  • It fades with range, starting past 250m and settling at 15% by about 2.8km, so somebody across the map is readable without being loud.
  • A compass marker for each guild member (or optionally every player), with their name under the distance.
  • A downed player turns red on both, gains an icon on the plate, and stops fading, so they stay readable however far out they went down.
  • Your guild's bases on the world map recolored from the stock cyan to your guild color. (Optionally randomize the color for every base)

Rendered by the engine, not pasted over it

Plates and markers are real in-engine HUD elements, made with the same calls the game uses for its own, so the game draws them every frame alongside everything else. They sit on people instead of sliding around behind them when you turn.

That leaves the mod idling most of the time. It speaks up only when somebody has actually moved, to hand the game their new position, and that is the whole job. Nothing is drawn over your screen and nothing is redrawn on a clock or loop of its own.

Config Options

Optional, in Mods\PalPlates\Scripts\config.lua. Twenty-one settings, all commented, read once at startup, so changes need a restart.

  • Nameplates (default true): the plate, with its color, font size and range.
  • CompassMarkers (default true): the compass marker, with its name label, color and range.
  • RandomizedPlayerColors (default false): everybody gets their own color, the same one every session. Never red, since that is what a downed player looks like.
  • PlayerColors: pin one person by their exact in-game name, beating everything else. Case-sensitive, so Bob and bob are two people.
  • NonGuildNameplates and NonGuildCompassMarkers (both default false): the same for everybody else on the server, within NonGuildMaxDistance (default 1000). Off by default because everybody at once is a lot.
  • RecolorBaseMarkers (default true): your guild's bases on the world map. Optionally a color each, or pin one by its id, which the log prints the first time you open the map.
  • DebugLogging (default false): logs every plate, marker and base as it happens. Noisy in normal play. Turning it off never hides an error.

Links

Also available on NexusMods. Source code on GitHub.

Simplified Chinese (Machine Translated):

简体中文 (Simplified Chinese)

帕鲁名牌 (PalPlates) 完整说明请参阅上方英文部分。

为你的公会成员(以及可选的其他玩家)显示名牌与罗盘标记,且不受距离限制。

游戏在约 150 米之外便不再绘制玩家名称,超出这个距离,你就只能停下来打开地图查看。

安装本模组后,每一位在线的公会成员都会获得一个显示名称与距离的名牌,罗盘上也会出现带有名称的标记,且不受距离限制。游戏自带的名牌不受任何改动。游戏正在绘制自己的名牌时,PalPlates 保持隐藏,等游戏停止绘制后再接手,因此两者不会同时出现。

性能是设计之初就定下的目标,而非事后补救。每一个名牌与标记都由游戏本身通过其自带的 HUD 绘制,而不是叠加在画面之上。

前置需求 UE4SS Experimental (Palworld)(Steam 创意工坊) 需同时订阅本模组与 UE4SS Experimental,然后在游戏内「选项 → 管理Mod」中启用两者,并重启游戏。

多人游戏

  • 纯客户端模组。在你游玩的任何服务器上都能生效,服务器端无需安装任何内容。

功能一览

  • 为每一位在线公会成员(或每一位玩家)在头顶显示名牌,格式为「名称 - 345m」,颜色采用游戏自带的玩家名称绿色。超过 1000 米时改为显示「1.2km」。
  • 名牌随距离淡出,从 250 米开始,到约 2.8 公里时稳定在 15%,让地图另一端的队友依旧清晰可辨,又不会过于抢眼。
  • 为每一位公会成员(或可选的每一位玩家)在罗盘上显示标记,名称位于距离下方。
  • 濒死的玩家在名牌与罗盘标记上都会变为红色,名牌上还会多出一个图标,并且不再淡出,无论倒在多远的地方都清晰可见。
  • 世界地图上你所属公会的据点,由原本的青色改为你的公会颜色。(也可以为每个据点随机指定颜色)

由引擎绘制,而非叠加在画面之上 名牌与标记都是真正的引擎内 HUD 元素,使用与游戏绘制自身界面相同的调用方式创建,因此游戏每一帧都会将它们与其他内容一同绘制。它们会牢牢贴在玩家身上,而不会在你转动视角时在其身后滑动。

这也让本模组大部分时间都处于闲置状态。只有当某人确实移动了,它才会出面把新的位置交给游戏,这就是它的全部工作。屏幕上不会叠加绘制任何内容,也不存在依靠定时器或自身循环进行的重绘。

配置选项 可选,位于 Mods/PalPlates/Scripts/config.lua。共二十一项设置,均附有注释,仅在启动时读取一次,因此修改后需要重启游戏。

  • Nameplates(默认 true):名牌,及其颜色、字体大小与显示距离。
  • CompassMarkers(默认 true):罗盘标记,及其名称标签、颜色与显示距离。
  • RandomizedPlayerColors(默认 false):每个人获得各自的颜色,且每次游戏都保持一致。永远不会是红色,因为那是濒死玩家的颜色。
  • PlayerColors:按游戏内的完整名称为某位玩家固定颜色,优先级高于其他所有设置。区分大小写,因此 Bob 与 bob 会被视为两个人。
  • NonGuildNameplates 与 NonGuildCompassMarkers(均默认 false):为服务器上的其他所有人提供相同功能,范围由 NonGuildMaxDistance(默认 1000)限定。默认关闭,因为所有人同时显示信息量太大。
  • RecolorBaseMarkers(默认 true):重新着色世界地图上你所属公会的据点。也可以为每个据点单独指定颜色,或按据点 id 固定,该 id 会在你首次打开地图时记录到日志中。
  • DebugLogging(默认 false):实时记录每一个名牌、标记与据点。正常游玩时日志量较大。关闭它不会隐藏任何错误。

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 36d ago.

PalPlates on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Palworld — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-09-10, released 2026-09-10

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of PalPlates.

Run PalPlates on a Palworld server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Quality of life & UI

Small conveniences, tweaks and interface improvements players notice straight away.

Compatibility

Game
Palworld

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-10-15Open ↗
  • ✓AuthorSSyl, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

PalPlates, answered

Generated from the mod’s own source data.

Is it free?

Yes. PalPlates is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download PalPlates from Steam Workshop and upload it to your Nxeon Palworld server in Files.

NxLabs

Run PalPlates on a Palworld server.

Deploy in about a minute from $14.99 a month, then upload PalPlates in Files.