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Ranch Animation Resource

by Sin of Pride · for Palworld

Important After you subscribe to the mod, do these steps to enable the mod: 1. Launch the game and wait until you get to the title screen. 2. Go to Options > Mod Management and make sure Enable Mod…

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8 mo agoLast updated
Steam WorkshopSource

About Ranch Animation Resource

From Steam Workshop

Important After you subscribe to the mod, do these steps to enable the mod: 1. Launch the game and wait until you get to the title screen. 2. Go to Options > Mod Management and make sure Enable Mod…

Important

After you subscribe to the mod, do these steps to enable the mod:

1. Launch the game and wait until you get to the title screen. 2. Go to Options > Mod Management and make sure Enable Mod is set to ON. 3. Make sure the checkbox next to Ranch Animation Resource is CHECKED 4. Click the blue Save button and the game will now restart. 5. Once the game starts up again, this mod should now be enabled.

[h1]Description[/h1]A mod that removes the need for Unreal Engine or Palworld Modding Kit for modders wishing to add Ranch suitability to any Pal in the game. See guide below for more information.

[h1]Compatibility[/h1]Ranch Animation Resource is compatible with all existing mods, and will not conflict with existing Ranch suitability mods. However, Ranch suitability mods could conflict with each other if they don't use Pal Schema. If in doubt, check the description for these mods for more information. RAR can be installed on an existing world with no issues. It can be removed at any time. It has no known incompatibilities on a server, so long as it is installed on the server.

[h1]For Players[/h1]You probably don't need this mod if you weren't directed to install it by a mod in your mod list. It is only intended to package animations needed for Pals to be able to drop items in the Ranch.

[h1]For Modders[/h1]See Adding Ranch Suitability. Ignore the Palworld Modding Kit section, which this mod supersedes. When you get to the Blueprint section, you can now use RAR's animations with the following value "/Game/Mods/RanchAnimationResource/XXXX/BP_XXXX_SpawnItem.BP_XXXX_SpawnItem_C" where XXXX is the ingame name of the Pal. Exceptions are Yakushima Slimes use Slime, Yakushima Bats use Bat and Yakushima Demon Eye / Eye of Cthulhu use Eye. If it is a variant, always use the original. Hartalis is the only Pal not currently supported due to missing animation maps.

For instance, if you wish to add ranch suitability to Foxparks, you might have a Foxparks.json file in your blueprints directory with the following contents.


{
    "/Game/Pal/Blueprint/Character/Monster/PalActorBP/Kitsunebi/BP_Kitsunebi.BP_Kitsunebi_C": {
        "ActionComponent": {
            "ActionMap": [
                {
                    "Key": "EPalActionType::SpawnItem",
                    "Value": "/Game/Mods/RanchAnimationResource/Foxparks/BP_Foxparks_SpawnItem.BP_Foxparks_SpawnItem_C"
                }
            ]
        },
        "StaticCharacterParameterComponent": {
            "SpawnItem": {
                "FieldLotteryNameByRank": [
                  {
                    "Key": 1,
                    "Value": {
                      "Key": "CharacterSpawnItem_KitsunebiRank1"
                    }
                  },
                  {
                    "Key": 2,
                    "Value": {
                      "Key": "CharacterSpawnItem_KitsunebiRank2"
                    }
                  },
                  {
                    "Key": 3,
                    "Value": {
                      "Key": "CharacterSpawnItem_KitsunebiRank3"
                    }
                  },
                  {
                    "Key": 4,
                    "Value": {
                      "Key": "CharacterSpawnItem_KitsunebiRank4"
                    }
                  },
                  {
                    "Key": 5,
                    "Value": {
                      "Key": "CharacterSpawnItem_KitsunebiRank5"
                    }
                  }
                ]
            }
        }
    }
}

[h1]Contact[/h1]Join the Discord, I'd be happy to assist you there. You can discuss, report bugs, suggest changes or new mods for me to create, and more.

Discord: https://discord.gg/PBCMdTrVYy Nexus: https://www.nexusmods.com/palworld/mods/3311 Patreon: https://www.patreon.com/c/SinofPridemodding Paypal: https://paypal.me/SinofPrideMods

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 8 mo ago.

Ranch Animation Resource on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Palworld — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
2026-03-11, released 2026-03-11

Game versions by loader

LoaderGame versionsNewest
Workshop

From 1 recorded build of Ranch Animation Resource.

Run Ranch Animation Resource on a Palworld server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on Steam Workshop as “Workshop”

Workshop

Its source category doesn’t say more about what it does, so NxLabs lists it under Other.

Compatibility

Game
Palworld

Verified at the source

  • ✓Steam WorkshopOfficial listing, checked 2026-11-01Open ↗
  • ✓AuthorSin of Pride, as published on Steam Workshop
  • ✓LicenseNot published by the sourceFree

Ranch Animation Resource, answered

Generated from the mod’s own source data.

Is it free?

Yes. Ranch Animation Resource is free to download from Steam Workshop.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download Ranch Animation Resource from Steam Workshop and upload it to your Nxeon Palworld server in Files.

NxLabs

Run Ranch Animation Resource on a Palworld server.

Deploy in about a minute from $14.99 a month, then upload Ranch Animation Resource in Files.