Source-checkedGameplay & overhauls

AIPlus

by Pyr4mus · for Insurgency: Sandstorm

Gameplay Changing AI

35KDownloads
18 mo agoLast updated
mod.ioSource

About AIPlus

From mod.io

Gameplay Changing AI

I took ImprovedAI source, Deleted Everything But BotSkillCfg Variables And Bot Name Variables And Remade Everything Else, Thanks to destinate for his time on ImprovedAI

Bots (Including Friendly Bots) are affected. 

Bots Verify Enemy Before Engaging

Custom Bot Config Variables For A Good Balance

Bots Can Engage From Further Distances

Extremely Tactical

Limited HipFire

Dramatically Decreased The Random Single Headshots

Decreased The Chances Of Being Shot Through Walls

Constantly Moving Around For Better Tactical Angles

Rarely Ever In The Same Spot Per Round

Logic Is on a Per Bot Basis

Variable To Mix Stock With Custom Bots 

 

Mutator=AIPlus

[/AIPlus/Mutators/AIPlus.AIPlus_C]

AIRatio=100.0 ;0-100 Ratio Of How Many Bots Total Uses The AI Mod, Combine Mod and stock bots 

SpawnSplit=0.5 ;Splits The Bot Spawns Between Spawn Zone And Active Objective (1.0 is Active Objective Only)

AimDelay=1.0 ;Delay In which bot decides you're enemy

DefendEnemies=True ;Adds Extra Bots If Enemy Count Goes Below MinDefendEnemies During Objective Defend

MinDefendEnemies=3 ;Minimum Number Before DefendEnemies Kicks In

MaxDefendEnemies=20 ;DefendEnemies Spawn Wave Amount

bCounterFireSupport=True

CounterFireSupportWeaponFiringChance=0.25

BotNames=True

BotNameList=add,some,names ;If you don't add this line, I have a few that will show up

AI Difficulty Scaling

DifficultyScaling=True ;AI Difficulty Scaling On/Off
MinAIDifficulty=0.2
MaxAIDifficulty=1.0
PlayerCountMinDifficulty=0
PlayerCountMaxDifficulty=12

==============================================================

The Following is not required, but configurable If you desire:

==============================================================

Hearing

<pre>;Distance from this sound that we confirm our target is an enemy HearAwareDistanceRadial=3000.0 HearAwareDistanceGunshot=6000.0 HearAwareDistanceSprintFootstep=2000.0 HearAwareDistanceFootsteps=500.0 HearAwareDistanceBreach=1000.0 HearAwareDistanceDoor=500.0 HearAwareDistanceRigExplosive=1000.0

;Distance from this sound that we can hear the target HearDistanceFootstepsSprinting=3500.0 HearDistanceFootstepsRunning=2000.0

;Min Height from this sound that we can hear the target HearAbilityZOffsetMin=200.0

;Max Height from this sound that we can hear the target HearAbilityZOffsetMax=400.0</pre>


Vision

<pre>SightRangeAlert=20000.0 SightRangeIdle=5000.0 SightRangeWithinSmokeGrenade=1500.0 SightRangeWithinSmokeGrenadeEye=250.0 SightRangeSmokeEyeFrac=0.8

;AI Sight is weighted based on Light and Darkness MinLightIntensityToSeeTarget=0.02 MinLightIntensitytoSeeTargetatNight=0.0185 LightIntensityforFullyVisibleTarget=0.1 TimetoNoticeVisibilityMultiplier=1.0 MinLightIntensitytoAffectNightVision=50.0 MinNightVisionSightStrength=0.2</pre>


Reactions

<pre>TurnSpeedMaxAngleThreshold=90.0 TurnSpeedMinAngleThreshold=5.0

;Speed this AI turns at TurnSpeedMaxAngle=60.0 TurnSpeedMinAngle=90.0

;Time before we start attacking at close targets AttackDelayClose=0.2

;Time before we start attacking at distant targets AttackDelayDistant=0.8

;Time before we start using melee attack AttackDelayMelee=0.5

;Range we consider to be maximum distance for spot checks DistanceRange=15000.0

;Range we consider to be close range for spot checks CloseRange=500.0

;Range we consider to be maximum distance for spot checks (This description is from NWI. I'm not sure what middle range is) MiddleRange=3750.0

;Multiplier applied to spotting chance ChanceSprintMultiplier=2.0 ChanceMovingMultiplier=1.25</pre>


Accuracy
This is where bot accuracy settings. AccuracyMultiplier will increase the hit chance but if you want the hit chance to be higher then you should change the bloatbox and the projectile spread in WeaponCategoryConfigs. A lot of people ask what is the bloatbox. It's pretty much like strike zone in baseball. The strike zone will show up in every player model. Increasing the bloatbox will make the zone bigger and will lead to a higher miss chance. The bloatbox also multiply and is base on the difficulty. Take a look at the Difficulty section with this.

<pre>;The higher, the more accurate. 1.0 is easy, 4.0 is hard AccuracyMultiplier=3.0

;Multiply our spread by this much when fully suppressed SuppressionAccuracyMultiplier=0.05

;Change weapon type config for bot like changing the accuracy for that weapon and such

;List of weapon types ;Launcher ;MarksmanRifle ;BoltRifle ;Shotgun ;LightMachineGun ;HeavyMachineGun ;SubmachineGun ;AssaultRifle ;Carbine ;Pistol

;Weapon configs type ;MaxDistance (Distance we can shoot at, otherwise we try to get closer) ;MinAttackDegrees (Start attacking when our aim on the target by this much) ;MinAttackDegreesClose ;MaxAttackDegrees (Stop attacking when our aim off the target by this much) ;ProjectileSpreadZeroTimeFar (How fast we zero in on the target when target is far) ;ProjectileSpreadZeroTimeClose (How fast we zero in on the target when target is close) ;BloatBoxMin (Our bloat box after zeroing) (Require X and Y) ;BloatBoxMax (Our bloat box at first sight) (Require X and Y)

Read the full description on mod.io →

Highlights

From source data

Footprint

Rated a light load on a server.

Last update

Its author last shipped an update 18 mo ago.

AIPlus on Nxeon

From our catalogue
One-click install
Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
Server load
light
Smallest plan we suggest
Insurgency: Sandstorm — 3 GB (3 GB RAM). This follows our own load rating above, not a benchmark.
Latest build
1.6i, released 2025-04-29

Run AIPlus on a Insurgency: Sandstorm server

Deploy a server above, then upload the file in Files.

What kind of mod it is

From the catalog
Listed on mod.io as “Mods”

Gameplay & overhauls

New mechanics, content and overhauls that change how the game plays.

Compatibility

Game
Insurgency: Sandstorm

Verified at the source

  • ✓mod.ioOfficial listing, checked 2026-11-04Open ↗
  • ✓AuthorPyr4mus, as published on mod.io
  • ✓LicenseNot published by the sourceFree

AIPlus, answered

Generated from the mod’s own source data.

Is it free?

Yes. AIPlus is free to download from mod.io.

How do I add it to my Nxeon server?

One-click install isn't available for this game's mods yet. Download AIPlus from mod.io and upload it to your Nxeon Insurgency: Sandstorm server in Files.

NxLabs

Run AIPlus on a Insurgency: Sandstorm server.

Deploy in about a minute from $7.99 a month, then upload AIPlus in Files.