Description
MAPCYCLE.TXT
(Scenario="Scenario_Fallujah_City_Checkpoint_Security")
LIGHTING TYPE
(Scenario="Scenario_Fallujah_City_Checkpoint_Security",Lighting="MidDay")
(Scenario="Scenario_Fallujah_City_Checkpoint_Security",Lighting="Morning")
(Scenario="Scenario_Fallujah_City_Checkpoint_Security",Lighting="Sandstorm")
(Scenario="Scenario_Fallujah_City_Checkpoint_Security",Lighting="Night")
TRAVEL COMMAND
travel Fallujah_SQ?Scenario=Scenario_Fallujah_City_Checkpoint_Security?Lighting=MidDay
travel Fallujah_SQ?Scenario=Scenario_Fallujah_City_Checkpoint_Security?Lighting=Morning
travel Fallujah_SQ?Scenario=Scenario_Fallujah_City_Checkpoint_Security?Lighting=Sandstorm
travel Fallujah_SQ?Scenario=Scenario_Fallujah_City_Checkpoint_Security?Lighting=Night
PENDING EVENTS Added more sounds to scenes Added independent sound effects for sandstorm environment Make more scenarios (expected 4) Stair collision problem Place randomly generated mines in the scene
Ratings & reviews
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