
NxLabs / Insurgency: Sandstorm
Gateway
Inspired by Bad Company 2 Oasis and real Oman fortress structures

Description
- "Liberation fighters wish to rid the country of foreign presence and bring nationalism. A historic fortress stronghold is the next stage of the conflict. Damage to the fortress would be tragic but unavoidable if escalated military intervention is needed."
If you are having trouble with the most recent update try deleting the mod in your windows folder and resubscribing.
All buildings, and fortress are original work made with original custom pieces created in Blender. Inspiration came from Oman forts. Got to give a shout out to Rarekiwi for helping to get this thing to upload. Also shout out to SkinmySenses for the flag design. Discord members have been very helpful
SOLO/COOP
- Scenario_Gateway_Checkpoint_Security1
- Scenario_Gateway_Checkpoint_Security2
- Scenario_Gateway_Checkpoint_Insurgents
- Scenario_Gateway_Outpost1
- Scenario_Gateway_Survival
- Scenario_Gateway_Survival_Nakhal
- Scenario_Gateway_Checkpoint_Security?game=CheckpointHardcore?
- Scenario_Gateway_Checkpoint_Insurgents?game=CheckpointHardcore?
VERSUS
- Scenario_Gateway_Domination
- Scenario_Gateway_Domination2
- Scenario_Gateway_Domination3
- Scenario_Gateway_Frontline
- Scenario_Gateway_Firefight
- Scenario_Gateway_Push_Security01
- Scenario_Gateway_Push_Security2
- Scenario_Gateway_Push_Security3 (this is long playthrough all objectives)
- Scenario_Gateway_Push_Insurgents
- Scenario_Gateway_TDM
PLAY SOLO LOCAL
Open Gateway?Scenario=Scenario_Gateway_Checkpoint_Security2?bBots=1?bForceSoloWaves=1 Open Gateway?Scenario=Scenario_Gateway_Checkpoint_Insurgents?bBots=1?bForceSoloWaves=1
PLAY WITH BOTS LOCAL
Method1 %localappdata%\Insurgency\Saved\Config\WindowsClient\Game.ini Paste: [/script/insurgency.inscheckpointgamemode]bBots=True FriendlyBotQuota=7 SoloWaves= 4SoloEnemies=12 PreRoundTime=1 Method2 type ?bBots=1 and bForceSoloWaves=1 at the end of command line for example travel Gateway?Scenario=Scenario_Gateway_Domination?bBots=1?bForceSoloWaves=1
RECENT UPDATES
- New game mode Scenario=Scenario_Gateway_Survival_Nakhal (should have good replay value lots of different capture zones and map is small)
- attempting to fix helicopter extraction sequence on both Survival maps.
- Significantly reduced fog/rebuilt nav meshes/rebuilt tactical grid
- moved all objective captures touching ground
- moved some counter attack spawns and changed collision to always spawn ignore collision on problem objectives
- moved killzone under the map up slightly
- fixed frontline spawns to be further away form owned objectives
- added burning wreckage to Checkpoint_Security1 in an attempt to increase difficulty
- added sprinklers to some bottleneck areas to add difficulty
KNOWN ISSUES
- bridge has huge light build artifacts
- ai still having issues with Nakhal fort entrance
- survival_nakhal one of the objectives not linked to crates correctly
Ratings & reviews
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