

Description
HotelCleaning?Scenario=Scenario_HotelCleaning_Checkpoint_Security?Lighting=Dark or Night MapCycle.txt: (Scenario="Scenario_HotelCleaning_Checkpoint_Security",Lighting="Dark")
(Scenario="Scenario_HotelCleaning_Checkpoint_Security",Lighting="Night")
Dark mode is night time but without indoor lighting.
This map only contains one objective so you might want to increase the bot count.
[/Script/Insurgency.INSCoopMode] AIDifficulty=1 MinimumEnemies=20 MaximumEnemies=30
If you don't want enemies respawn in the objective:
[/Script/Insurgency.INSCheckpointGameMode] RespawnDelay=9000
There is a counter-attack so no need to adjust the defend timer.
For locked doors: Use shotgun to blow up the hinges up close. (one shot per hinge if you hit it right, in ISMC you need three shots because they changed the shotgun damage)
//Epic Games\SandstormEditor\Engine\Source\Programs\AutomationToolLauncher
//Rename: AutomationToolLauncher.csproj to package mod
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