NxLabs / Insurgency: Sandstorm
JunkYard
CQB in the JunkYard. Checkpoint_Security Only. 7 Objectives. Current Version is 1.4
Description
CQB in the JunkYard. Checkpoint_Security Only. 7 Objectives. CURRENT VER.1.4
This map will be updated with patches and fixes in the evenings, mostly weekends...EST, as I work full-time during the week. This is my first map, please leave feedback and criticisms or bring new ideas to better the map. I have never built a map before. However, have fun, a lot of hours went into this map, mostly because I didn't know what I was doing, especially with UE4. Enjoy the map!. I will try to limit the uploads for patches/fixes to only once a week to keep people from having to re-download everyday, unless immediate attention is needed to address a game breaking issue. Thanks for trying my map and look forward to meeting you in the JunkYard! - Syn13
V 1.3.2 *IMPORTANT* UPDATED MAP AND SCENARIO FILE NAMES: Map Name: JunkYard (formally JunkYard_Landscape) and Scenario Name: Scenario_JunkYard_Checkpoint_Security (formally had _Day or _Night at the end). Then add your mode for checkpoint or hardcore along with lighting=day or night for server txt commands.
V 1.4 MAP UPDATE FOR 1.7.1 INSURGENCY RELEASE AND UE 4.25.
BOLD TEXT HAS BEEN UPDATED
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In Game Name: JunkYard
MAP: JunkYard
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Scenarios:
Scenario_JunkYard_Checkpoint_Security
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When testing map LOCAL PLAY use command:
For DAYTIME map:
travel junkyard?scenario=scenario_junkyard_checkpoint_security?lighting=day?
For NIGHT TIME map:
travel junkyard?scenario=scenario_junkyard_checkpoint_security?lighting=night?
HARDCORE:
Daytime:
travel junkyard?scenario=scenario_junkyard_checkpoint_security?Game=CheckpointHardcore?Lighting=Day
Night Time:
travel junkyard?scenario=scenario_junkyard_checkpoint_security?Game=CheckpointHardcore?Lighting=Night
These travel commands have been tested and verified to work.
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(Thanks to TDSM) Server MapCycle.txt commands:
For COOP:
(Scenario="Scenario_JunkYard_Checkpoint_Security",Mode="Checkpoint",Lighting="Day") (Scenario="Scenario_JunkYard_Checkpoint_Security",Mode="Checkpoint",Lighting="Night")
For HARDCORE:
(Scenario="Scenario_JunkYard_Checkpoint_Security",Mode="CheckpointHardcore",Lighting="Day") (Scenario="Scenario_JunkYard_Checkpoint_Security",Mode="CheckpointHardcore",Lighting="Night")
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TDSM Step by Step guide for Manual Download of map:
<-- For This Tutorial it will be for Synthean13 - JunkYard Map >
- GoTo: https://mod.io/g/insurgencysandstorm/m/junkyard-by-synthean13
- Write down the Mod ID: 115402
- Click down arrow in the cloud
- Scroll down to " Releases " section and Hover on Trophy of Filedata.zip
- Bottom left copy the < ID: 149524 >
- Go to your local Insuregency:Sandstorm location: Steam\steamapps\common\sandstorm\Insurgency\Mods\modio
- Open folder 115402
- Right click on State.json and open file in NotePad or NotePad++ (easier to read with this)
- Scroll down to "modfile" section and under it you should see "iD": < old number >
- Replace that number with the < 149524> from Step 5
- Save it and close the file
- Create a folder with the Step 5 number: < 149524 >
- Move filedata.zip from downloads to that folder and right click and extract here option
- Close everything else and launch Insurgency Sandstorm :D to play JunkYard without waiting for in game download :D *Remember the <149524>* number will change with each patch update.* (CURRENT IS <188562>)
If you are subscribed to the mod, it will download upon you opening Insurgency Sandstorm Game in Steam.
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Please take the time and give feedback to improve the map play and map design. If you can, try to be specific/detailed with your feedback, so that I know what I'm looking for. I will read every suggestion. Thanks -Syn13
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