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NxLabs / Insurgency: Sandstorm

MallConflict

By [HTP]Synthean13

WORK IN PROGRESS:Testing Map: Security Checkpoint, 10 Objectives

Description

Work In PROGRESS, Testing Map, Map Name: MallConflict

Server Map Cycle Txt should work:

(Scenario="Scenario_MallConflict_Checkpoint_Security",Mode="Checkpoint",Lighting="Day")

V 0.1

I'm aware of missing textures on tree trunks, actor glitching due to actor merging and glass is missing or not breaking. I've made many adjustments for optimization due to low FPS around Objective Alpha, however, there is still a hit to FPS until inside the mall.

V 0.2

First phase of optimization, please test this version and provide feedback. There is still a FPS hit on 1st render of the mall front, but through editor testing, it's not as much as a hit as V 0.1 and really levels off once past Alpha. Missing textures have been fixed.

OPTIMIZATION will be in several phases, as to not break the map from something I can not recover from.

V 0.3

Second phase of optimization, I believe that I'm making headway on the FPS hit at beginning around Objective Alpha. Please provide feedback.

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