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NxLabs / Insurgency: Sandstorm

Medicon

By Pyr4mus

Medic Mod For Insurgency

Description

Big thanks to Deoneshot303 for his patience with helping me test almost every night! 

*Now Featuring SECONDCHANCE* - Respawn Immediately After Killed with a chance percentage, Variables Below

This provides A Holographic Style of Icon with Directions On how to heal, Can also be viewed through walls, Also A notification of which user is Down

Optionally you can use a physical icon

Shows the medic icon beyond the set ReviveRadius, switches to instructions once in Radius

Progress Bar included

The Injector is an individual tool in the inventory of allowed Classes

Self-Heal by looking down and using Injector

Heal your team using the injector

MUTATOR: Medicon

The Following Variables Go Into Game.ini:

> [/Medicon/Mutators/Medicon.Medicon_C] >  > HoloIcon=True ;False will Enable A Spinning Icon you can't see through walls >  > PlayerDownName=True ;False Disables The Visible Downed Player Names >  > DownAnims=True ;Enables Downed Player Pain Animation >  > DownGrunts=True ;Enables Downed Player Pain Sounds >  > MedicSound=1 ;0 Disables Voice, 2 Is Medic Demo Voice >  > HealthText=False ;True Enables A Visual Health Of The Player You're Looking At >  > RevivedHealth=0.0 ;Adjust Newly Revived Player Health >  > ReviveRadius=200.0  >  > ReviveDelay=3.0  >  > ReviveValidTime=300.0  >  > ReviveLimit=-1 ;(1-999)(Limit How Many Revives Per Injector, -1 Is Off)  >  > HealLimit=-1 ;(1-999)(Limit How Many Team And Self Heals Per Injector, -1 Is Off) >  > SecondChance=False ;Set To True To Enable An Instant Respawn On Death >  > SecondChancePercent=10.0 ;Chance That A Downed Player Will Respawn - Higher Is Greater(0-100) >  > BotRevive=False ;Gives Servers With Friendly Bots The Ability For Bots To Revive Players (Doesn't Work With 1 Player) >  > SelfHealAmount=25.0 ;Set to 0 to disable >  > TeamHealAmount=25.0 ;Set to 0 To Disable >  > SelfHealDelay=1.2 ;Delay Between Self-Heals >  > IconColor=(R=1.0,G=0.0,B=0.0,A=0.7) ;(Red, Green, Blue, Alpha) Only valid for HoloIcon >  > IconScale=0.7 ;Size of the Icon >  > InjectorSlotKey=6 ;Add A Slot Selection Key Bind(Server-Wide) For Injector >  >   >  > ;Remove The Classes You Don't Want To Have The Ability To Revive  >  > ;If you don't add any, All Players Can Revive >  > ;Stock Classes >  > Classes=Rifleman > Classes=Breacher > Classes=Advisor > Classes=Demolitions > Classes=Marksman > Classes=Gunner > Classes=Observer > Classes=Commander >  >   >  > ;ISMC >  > Classes=Leader > Classes=Operator >  > Classes=Medic >  >   >  > ;ISMC2 >  > Classes=Leader > Classes=Gunfighter >  >   >  > ;Redback - Armoury >  > Classes=Commander >  > Classes=Infantry >  > Classes=Support >  > Classes=Recon

Example Icon Color Choices:

White - IconColor=(R=1.0,G=1.0,B=1.0,A=0.7)

Black - IconColor=(R=0.0,G=0.0,B=0.0,A=0.7)

Blue - IconColor=(R=0.0,G=0.4,B=1.0,A=0.7)

Green - IconColor=(R=0.1,G=1.0,B=0.0,A=0.7)

Pink - IconColor=(R=1.0,G=0.0,B=0.9,A=0.7)

Purple - IconColor=(R=1.0,G=0.0,B=0.4,A=0.7)

Yellow - IconColor=(R=1.0,G=0.7,B=0.0,A=0.7)

My Mods Source - Pyr4mus_Mods_Source

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