
NxLabs / Insurgency: Sandstorm
Assault
Classic CS:GO hated and loved cs_assault map cover. Defusal, Survival, Outpost, Checkpoint and Team Deathmatch game modes are avaible.

Description
ASSAULT 0.34B
1.15 UPDATE REPACK · FREE FOR ALL / DEATHMATCH GAME MODE ACTIVATED.
DEFUSAL: ASSAULT?SCENARIO=SCENARIO_ASSAULT_FFA
Classic CS:GO hated and loved cs_assault map cover. As always any feedback will be appreaciated.
Available Scenarios List
DEFUSAL: Assault?Scenario=Scenario_Assault_FFA Defusal: Assault?Scenario=Scenario_Assault_Defusal Survival: Assault?Scenario=Scenario_Assault_Survival OUTPOST: Assault?Scenario=Scenario_Assault_Outpost Team Deathmatch: Assault?Scenario=Scenario_Assault_Team_Deathmatch CHECKPOINT SECURITY: Assault?Scenario=Scenario_Assault_Checkpoint_Security CHECKPOINT INSURGENTS: Assault?Scenario=Scenario_Assault_Checkpoint_Insurgents
AVAILABLE LIGHTING: DAY & NIGHT
WHAT'S NEW? 0.34B
· 1.15 update repack · Added Free for All game mode.
Known issues
· All the map needs a soundpass. · Bots can't go to survival final extraction objective. · Sometimes objectives appears duplicated on HUD.
Full Map Cycle List
(Scenario="Scenario_Assault_FFA",Lighting="Day") (Scenario="Scenario_Assault_FFA",Lighting="Night")
(Scenario="Scenario_Assault_Defusal",Lighting="Day") (Scenario="Scenario_Assault_Defusal",Lighting="Night")
(Scenario="Scenario_Assault_Team_Deathmatch",Lighting="Day") (Scenario="Scenario_Assault_Team_Deathmatch",Lighting="Night")
(Scenario="Scenario_Assault_Survival",Lighting="Day") (Scenario="Scenario_Assault_Survival",Lighting="Night")
(Scenario="Scenario_Assault_Outpost",Mode="Outpost",Lighting="Day") (Scenario="Scenario_Assault_Outpost",Mode="Outpost",Lighting="Night")
(Scenario="Scenario_Assault_Checkpoint_Security",Mode="Checkpoint",Lighting="Day") (Scenario="Scenario_Assault_Checkpoint_Security",Mode="Checkpoint",Lighting="Night")
(Scenario="Scenario_Assault_Checkpoint_Insurgents",Mode="Checkpoint",Lighting="Day") (Scenario="Scenario_Assault_Checkpoint_Insurgents",Mode="Checkpoint",Lighting="Night")
(Scenario="Scenario_Assault_Checkpoint_Security",Mode="HardcoreCheckpoint",Lighting="Day") (Scenario="Scenario_Assault_Checkpoint_Security",Mode="HardcoreCheckpoint",Lighting="Night")
Ratings & reviews
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