
NxLabs / Insurgency: Sandstorm
Outpost Sandcastle
Co-op Outpost game mode, where you defend the capture point and the weapon cache from waves of enemy AI.

Description
Co-op OUTPOST game mode, where you defend the capture point and the weapon cache from waves of enemy AI.
EXPERIMENTAL - WORK IN PROGRESS.
I didn't include the fuel truck objective, may add it later.
This will be updated when they officially release the outpost mode on Oct. 6th, as this version on my map is old. (but still working... kinda)
GAME MODES: Outpost
MAP NAME:
SandCastle
SCENARIO NAME:
Scenario_SandCastle_Outpost
E.G
SandCastle?Scenario=Scenario_SandCastle_Outpost
Find it on: [GBBB] CHERRYPANTSUPONBUTTOCKS server
SERVER - GAME INI SETTINGS:
I've tried altering these with no luck, if anyone can shed some light on how to get these working or the right settings, let me know! Currently set to default settings.
[/Script/Insurgency.INSOutpostGameMode] BotDPRRespawnFirst=0.5 BotDPRRespawnFinal=0.2 MinVehicleWave=3 TotalWaves=5 InitialPrepareTimer=30 DefendExtensionTimer=60 DefendTimer=60 PrepareTimer=30
RELEASES:
v1.1
- Upgraded for v1.7.1
- Fixed missing texture
- Added Mini-map
- Added decals
- Added defensive AI cover positions for offline play
- Various tweaks
v1.0
- Initial release
KNOWN ISSUES:
- Mod tagged as Checkpoint on Mod.IO as there is no Outpost tag yet. It does have 1 checkpoint in the map to defend so... kinda is Checkpoint :)
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