

Description
Built as a tiny 4 objective map full of custom usable buttons. Might be fun as a warmup map with low player servers.
Mainly built as an example map for the custom server/client buttons I made.
Features:
- 3x Checkpoint Scenarios
- CP Sec; with custom model objectives
- CP Sec; car colour selection station. (paint cans by the starting supply crate)(unlock button on the hood)
- CP Sec; "reinforcements" phone.
- Some elevators with bot usage.
- Night time; light switches on the final objective for the giant spotlight outside.
- Dawn lighting (alternate day).
- Outpost
- TDM
- FFA
Reinforcements Phone (On the roof after defense starts)
- Car support - friendly bot squad rolls up in a locked technical for 1 minute, then drives away.
- Bot squad - friendly bots with two observers with them (spawning team bots will count towards hostile bot scaling, be careful)
- Sniper Support - custom blueprint; sniper will appear off-map, lasering found targets and firing HE anti-material rounds at them (lots of red gibs) lasts for about a minute.
- Danger close west - fast artillery on the west side.
- Firebomb East - napalm line along the eastern approach.
MapID: Sheds
Scenarios:
Scenario_Sheds_Checkpoint_Security
Scenario_Sheds_Checkpoint_Security2
Scenario_Sheds_Checkpoint_Insurgents
Scenario_Sheds_Outpost
Scenario_Sheds_Outpost_Security2
Scenario_Sheds_Team_Deathmatch
Scenario_Sheds_FFA
Scenario_Sheds_Checkpoint_Security2 is the same scenario as Scenario_Sheds_Checkpoint_Insurgents but played as Security
Scenario_Sheds_Outpost_Security2 is the same scenario as Scenario_Sheds_Outpost_Insurgents but played as Security
Lighting:
Day
Night
Dawn
Example Coop map cycle.
For localplay add ?Game="Checkpointhardcore" for hardcore checkpoint or ,Mode="CheckpointHardcore" for server map cycles)
(Scenario="Scenario_Sheds_Checkpoint_Security",Lighting="Day")(Scenario="Scenario_Sheds_Checkpoint_Security",Lighting="Dawn") (Scenario="Scenario_Sheds_Checkpoint_Security2",Lighting="Day")(Scenario="Scenario_Sheds_Checkpoint_Security2",Lighting="Dawn") (Scenario="Scenario_Sheds_Checkpoint_Insurgents",Lighting="Day")(Scenario="Scenario_Sheds_Checkpoint_Insurgents",Lighting="Dawn")
(Scenario="Scenario_Sheds_Checkpoint_Security",Lighting="Night")(Scenario="Scenario_Sheds_Checkpoint_Security2",Lighting="Night")(Scenario="Scenario_Sheds_Checkpoint_Insurgents",Lighting="Night")
(Scenario="Scenario_Sheds_Outpost",Lighting="Day")(Scenario="Scenario_Sheds_Outpost",Lighting="Dawn")(Scenario="Scenario_Sheds_Outpost",Lighting="Night") (Scenario="Scenario_Sheds_Outpost_Security2",Lighting="Day")(Scenario="Scenario_Sheds_Outpost_Security2",Lighting="Dawn")(Scenario="Scenario_Sheds_Outpost_Security2",Lighting="Night")
Localplay Checkpoint:
open Sheds?Scenario=Scenario_Sheds_Checkpoint_Security
Ratings & reviews
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