About Map Vote Screen Icon Rework
From mod.ioBeta testing for Map Vote labels Icon addition
Just some beta testing. This will be added eventually to MapVoteLabels as a branch alternative mutator. This is a stripped down Map Vote HUD with icons added and full config allowed for external links, icons, colors, labels, mapnames, etc. The goal is to allow for a great variety of mutators to be represented easily on the existing map vote screen. You may need to remove MapVoteLabels files in order for this to function.
This is here to provide opportunity for feedback on UI and configuration.
Mutator=MapIcons
Auto select
Config is below:
[/MapVoteLabels/Mutator/MapIcons.MapIcons_C]
;Server info header. If any are defined as "", then the associated text will be hidden
ServerIconURL="https://static.wikia.nocookie.net/insurgency/images/6/64/Security_Banner.png/revision/latest?cb=20181125111429"
DiscordURL="https://discord.gg/insurgencysandstorm"
AdminURL="https://mod.io/g/insurgencysandstorm"
WebsiteURL="https://newworldinteractive.com/"
;If true, then only label will be used for all maps. No Mapname - label format. Just Label
bDisableMapname=False
;If true, then the label will simply be ignored when left empty and the gamemode will NOT be auto-populated
bDisableGamemode=False
;Bottom button row config
bRemoveRandomButton=True
bRestoreOtherScenariosButton=True
bRemovePlayAgainButton=False
;Auto-icon selection config.
;Master switch. If false, then no icon selection will be done at all. IconOrder is only used if bAutoIcon=True
bAutoIcon=True
;Icon order sets the icons that will be auto-selected and the order. Note that the order will be in reverse since the icons fill from right to left. IconX are the custom keywords defined below. Lighting and Weather are also available, but excluded by default.
IconOrder="Faction,Mode,Loadout,Supply,Icon1,Icon2"
;custom icon selection by setting keyword to a string to search for in mutator list for map. If keyword is found, then icon will be added
keyword1="NoNVG"
icon1="Flashlight,Only"
keyword2="NoRestrictedArea"
icon2="NoZones,NoZones,Green"
;Colors are auto-selected for faction and lighting. The others default to white but can be configured using the following:
ModeColor=White
LoadoutColor=White
SupplyColor=White
Icon1Color=White
Icon2Color=White
Manual select
Once icon selection is used or disabled you can additionally assign icons on a per map basis for additional icons or for all manual setting of all icons. Text in all caps is shown to demonstrate which arguments are labels and which are not. Syntax for icons goes as follows where <> represents optional argument: icon_name,<icon_label>,<color>;icon_name,<icon_label>,<color>;... In order to set a color without the label you would need to do a blank label like the following: Icons=Pistol, ,Red;
(Scenario="Scenario_Bab_Checkpoint_Security",Lighting="Night",Options="?mutators=PistolsOnly?Mapname=BAB!!!?Label=LABEL?Icons=Pistol,PISTOL;Sec,SEC,Blue;Mode,CP;Night,NIGHT,Red")
Icon Options: Day, Night, Difficulty, Count, Ins, Sec, Mode, ISMC, NoZones, Pistol, Time, Shotgun, Waves, Sandstorm44, Supply, Flashlight
Color Options: Red, Green, Blue, Orange, White (default or unassigned)
Notes:
-% is not allowed in labels since this will brick your mapcycle and server will crash
-Commas and semi-colons are reserved as delimiters in icon arguments and neither can be used in labels
-Icon names are case sensitive so they must have the letters capitalized as above
-Server Icon should be something close to 1024x1024 PNG. Other formats may work, but were found to fail periodically.
-If using with dynamic weather, then you need to remove the Lighting="xxx" from your mapcycle in order to use the appropriate loading screen and vote screen.
-If the last map vote screen in the rotation has only 1 or 2 maps, then map icons will not be loaded for those maps due to the offset created by having less than 3.
Future improvements(?):
- Infinite map cycle instead of ending map rotation
- Larger icon option
- Cleanup link header to look better when certain links are hidden
Bugs:
Highlights
From source dataFootprint
Rated a light load on a server.
Last update
Its author last shipped an update 3 yr ago.
Map Vote Screen Icon Rework on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Insurgency: Sandstorm — 3 GB (3 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 0.99.1, released 2023-08-05
Run Map Vote Screen Icon Rework on a Insurgency: Sandstorm server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogMaps & scenarios
Custom maps, arenas and scenarios to play on.
Compatibility
- Game
- Insurgency: Sandstorm
Verified at the source
- ✓mod.ioOfficial listing, checked 2026-10-30Open ↗
- ✓AuthorTayLord, as published on mod.io
- ✓LicenseNot published by the sourceFree







