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NxLabs / Insurgency: Sandstorm

Uprising

By _Szuwax_

Uprising map from ins2014(Insurgency2).

Uprising

Description

Quick port of the "Uprising" map from ins2014 with some changes. Ported mostly for the Firefight game mode.

1.1E:

-Several fixes including the stair clipping issue -Navmesh improvements -Minor visual changes and tweaks Everything tested for about 2-3 minutes in offline mode in firefight mode (sorry- no time).

I'm running very experimental drivers and the game looks overly bright to me, but I haven't changed the lighting. Please confirm if the map brightness looks normal for you!

DAY: day NIGHT: night

MAP: Uprising_PRS

PVP: »FireFight: Scenario_Uprising_PRS_FireFight »FFA: Scenario_Uprising_PRS_FFA

PVE: Checkpoint(WIP): »Scenario_Uprising_PRS_Checkpoint_test »Scenario_Uprising_PRS_Checkpoint_INS 

Example: Open Uprising_PRS?Scenario=Scenario_Uprising_PRS_FireFight?Lighting=day Admintravelmap Uprising_PRS?Scenario=Scenario_Uprising_PRS_FireFight?Lighting=day

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