About LAMP | Launch A Missile Program (for WHAM)
From Steam WorkshopLAMP | Launch A Missile Program "I love LAMP." - Satisfied user Description LAMP is a fire control program for my homing missile script,…
LAMP | Launch A Missile Program
"I love LAMP." - Satisfied user
[img=https://i.imgur.com/iHy45ds.png]
Description
LAMP is a fire control program for my homing missile script, WHAM. It allows you to fire guided Player Made Weapons (PMWs) at targets. You may be asking: "Why is it called LAMP?". Well much like a lamp, this script illuminates a target for its missiles! (*Groan*)
This script also communicates with WHAM missiles using the Inter-Grid Communications API (IGC) instead of exploits. Because of this, missiles can be sent commands mid-flight to change their behavior.
If missiles have stealth disabled, they will also show up on screens using my Turret Based Radar script. Additionally, any target that you are actively painting with camera raycast will also show up on friendly radar!
LAMP is capable of 3 guidance designation modes:
- Camera Homing - Uses camera raycast for target tracking (colloquially referred to as LIDAR)
- Turret Homing - Uses targeting data from AI turrets and custom turret controllers
- Beam Riding - Missile follows your look direction much like a TOW missile
Note: This script supports camera raycast designation to a max range of 5km. Turret designation range is only limited by the max range of the grouped turret(s) themselves.
Homing Functionality
When in either of the homing designation modes, you must have a target lock before firing. If the missiles you are firing are setup with cameras, the missiles will attempt to lock on to the target themselves (Active Homing). This means that you can fire and forget them as they will track on their own.
If the missiles do not have any cameras on them, they will only fly towards a target that you are currently painting (Semi-Active Homing). See the WHAM script for more details about setting up missiles with cameras (it is real simple, I promise!).
Example ships:
- Komodo Guided Missile Destroyer
- Gray Wolf Missile Frigate
- Merlin Fast Interceptor Craft
- Eidolon Guided Missile Frigate
- AC Sentinel Vehemence
[img=https://i.imgur.com/iHy45ds.png]
Instructions
See the full guide for instructions.
[img=https://i.imgur.com/iHy45ds.png]
Author's Notes
This has been in development for quite some time now, so I hope it is nice and polished. If you notice any issues/bugs, please let me know.
Also, I've minified this code to make it fit in the programmable block. I have not obfuscated any of the code; only the white-space has been blasted. You can use an IDE like Visual Studio to auto-format and beautify the code into something that is less dense.
Also huge thanks to my testers! (Out of characters, list on guide)
Enjoy!
(Also, this should also go without saying, but do not reupload without explicit permission from me, not even to mod.io.)
Highlights
From source dataFootprint
A 392 KB download, rated a light load on a server.
Last update
Its author last shipped an update 2 yr ago.
LAMP | Launch A Missile Program (for WHAM) on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2024-05-04, released 2024-05-04, 392 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of LAMP | Launch A Missile Program (for WHAM).
Dependencies
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run LAMP | Launch A Missile Program (for WHAM) on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Space Engineers
- File size
- 392 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorWhiplash141, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree

