About WHAM | Whip's Homing Advanced Missile Script
From Steam WorkshopWHAM | Whip's Homing Advanced Missile Script Description WHAM is an advanced homing missile script that supports a variety of features. It is quite configurable offering users options to customize…
WHAM | Whip's Homing Advanced Missile Script
[img=https://i.imgur.com/iHy45ds.png]
Description
WHAM is an advanced homing missile script that supports a variety of features. It is quite configurable offering users options to customize things from the launch staging to the navigation constants used in the homing algorithms.
The main homing algorithms it uses are also based off of the real world Proportional Navigation control law (or ProNav) which provides pretty robust interception capabilities.
When used in conjunction with my fire control script, LAMP, missiles can be fired in homing or beam-riding configurations.
This script also utilizes the new(ish) antenna communication API instead of exploits like some scripts used (including my old one). This permits more robust communication between the firing ship and the missile mid-flight and is less hacky/cheaty.
Note: This script supports camera raycast designation to a max range of 5km.
Example ships:
- Komodo Guided Missile Destroyer
- Gray Wolf Missile Frigate
- Merlin Fast Interceptor Craft
- Eidolon Guided Missile Frigate
- AC Sentinel Vehemence
[img=https://i.imgur.com/iHy45ds.png]
Instructions
See the full guide for instructions.
[img=https://i.imgur.com/iHy45ds.png]
Author's Nodes
This code has been in development for around 4 years now. Hopefully that means it is super robust and well tested; however, if you notice any issues/bugs, please let me know.
Additionally, there is a lot of code, so I've had to compress the text. I've removed most unnecessary white-space, but preserved variable names, comments, and region tags. If you copy paste the code into Visual Studio or use an online beautifier, you can easily fix the formatting and get the indentation back
Also huge thanks to my testers: jonnytaco, Lord Commissar, 5URG3, Rose Minotaur, ToesPeregrine4, jphuffman55, and Marcelo! These guys helped me track down some crazy hard to reproduce bugs and gave me lots of feedback!
Enjoy!
(Also, this should also go without saying, but do not reupload without explicit permission from me, not even to mod.io.)
No this can not use the new targeting mechanics directly because there is absolutely no API for it.
Highlights
From source dataFootprint
A 568 KB download, rated a light load on a server.
Last update
Its author last shipped an update 2 yr ago.
WHAM | Whip's Homing Advanced Missile Script on Nxeon
From our catalogue- One-click install
- Not available. One-click install isn't available for this game's mods yet. Download it and upload it to your server in Files.
- Server load
- light
- Smallest plan we suggest
- Space Engineers — 8 GB (8 GB RAM). This follows our own load rating above, not a benchmark.
- Latest build
- 2024-05-04, released 2024-05-04, 568 KB
Game versions by loader
| Loader | Game versions | Newest |
|---|---|---|
| Workshop |
From 1 recorded build of WHAM | Whip's Homing Advanced Missile Script.
Dependencies
Declared by the newest build that lists any. Required ones are installed with it on one-click installs.
Run WHAM | Whip's Homing Advanced Missile Script on a Space Engineers server
Deploy a server above, then upload the file in Files.
What kind of mod it is
From the catalogTechnology & automation
Machines, power, logistics and automation.
Compatibility
- Game
- Space Engineers
- File size
- 568 KB
Verified at the source
- ✓Steam WorkshopOfficial listing, checked 2026-10-10Open ↗
- ✓AuthorWhiplash141, as published on Steam Workshop
- ✓LicenseNot published by the sourceFree

